Domain-Driven Design (DDD) is an approach to software development that focuses on modeling the underlying business domain. The goal is to create software solutions that closely align with the requirements and understanding of the real-world business area. DDD was popularized by Eric Evans in his book "Domain-Driven Design: Tackling Complexity in the Heart of Software."
The core idea behind DDD is that the structure and behavior of the software should reflect the underlying business domain to ensure effective collaboration between developers, domain experts, and other stakeholders.
Domain: The business domain is the central focus of DDD, referring to the area of business or industry that the software is designed to represent (e.g., e-commerce, finance).
Ubiquitous Language: A shared language used by developers and domain experts to describe the domain clearly and accurately. This helps avoid misunderstandings.
Entities and Value Objects:
Aggregates: A cluster of related objects (entities and value objects) that are treated as a single unit. Aggregates always have a Root Entity, which serves as the main entry point.
Repositories: Handle storing and retrieving aggregates. They provide an abstraction for accessing and saving objects.
Services: Methods or operations that implement domain logic but don't belong directly to any specific entity.
Bounded Context: A clearly defined area within the domain where specific terms and concepts are used in a precise way. Different bounded contexts may have different models for the same terms.
Domain Events: Events that occur within the domain and indicate that something relevant has happened, potentially leading to a change in state.
Domain-Driven Design is especially helpful in complex projects where business logic is central and frequently evolving.