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Entity

An Entity is a central concept in software development, particularly in Domain-Driven Design (DDD). It refers to an object or data record that has a unique identity and whose state can change over time. The identity of an entity remains constant, regardless of how its attributes change.

Key Characteristics of an Entity:

  1. Unique Identity: Every entity has a unique identifier (e.g., an ID) that distinguishes it from other entities. This identity is the primary distinguishing feature and remains the same throughout the entity’s lifecycle.

  2. Mutable State: Unlike a value object, an entity’s state can change. For example, a customer’s properties (like name or address) may change, but the customer remains the same through its unique identity.

  3. Business Logic: Entities often encapsulate business logic that relates to their behavior and state within the domain.

Example of an Entity:

Consider a Customer entity in an e-commerce system. This entity could have the following attributes:

  • ID: 12345 (the unique identity of the customer)
  • Name: John Doe
  • Address: 123 Main Street, Some City

If the customer’s name or address changes, the entity is still the same customer because of its unique ID. This is the key difference from a Value Object, which does not have a persistent identity.

Entities in Practice:

Entities are often represented as database tables, where the unique identity is stored as a primary key. In an object-oriented programming model, entities are typically represented by a class or object that manages the entity's logic and state.

 


Created 21 Days 0 Hours ago
Applications Database Databases Data Integrity Entity Encapsulation Class Method Object Object Oriented Programming Primary Key Principles Programming Languages Programming Properties Software Inheritance Web Development

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