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Single-responsibility principle

The Single Responsibility Principle (SRP), one of the fundamental principles of the SOLID principles in software development, was introduced by Robert C. Martin and is a key concept for achieving good software architecture.

The principle states that a class or module in a program should have only one single responsibility. In other words, a class should be responsible for a specific task or functionality. When a class has more than one responsibility, it becomes vulnerable to changes that affect one of the responsibilities, and there is a risk that changes related to one responsibility may negatively impact other responsibilities.

For example, consider a class that is responsible for both establishing a database connection and performing complex mathematical calculations. This would violate the SRP because the class has two different responsibilities that should be independent of each other. Instead, these functions should be split into separate classes, each responsible for one of the functionalities.

The benefits of adhering to the SRP are numerous:

  1. Improved readability and understanding: A class with a single responsibility is easier to comprehend since it focuses on a specific functionality.

  2. Easier maintenance and modification: When a class has only one responsibility, changes related to that responsibility won't result in unexpected side effects in other parts of the code.

  3. Increased reusability: Well-defined classes with a single responsibility can be easily reused in other projects.

  4. Better testability: Classes with clear-cut responsibilities are easier to isolate and, therefore, easier to test.

The SRP is closely related to other SOLID principles, especially the "Open/Closed Principle" (OCP) and the "Dependency Inversion Principle" (DIP). By adhering to the SRP, the code becomes more open for extensions (OCP) since changes should only affect the specific class. Additionally, the SRP supports the DIP by reducing dependencies between classes, thereby improving the flexibility and maintainability of the application.


Created 1 Year ago
Design Patterns Object Oriented Programming Principles Programming

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