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SQL-Injection - SQLI

SQL injection (SQLI) is a type of attack where an attacker injects malicious SQL code into input fields or parameters of a web page, which is then executed by the underlying database. This attack method exploits vulnerabilities in input validation to gain unauthorized access to or manipulate the database.

An example of SQL injection would be if an attacker enters an SQL command like "OR 1=1" into the username field of a login form. If the web application is not adequately protected against SQL injection, the attacker could successfully log in because the injected SQL command causes the query to always evaluate to true.

SQL injection can have various impacts, including:

  1. Disclosure of confidential information from the database.
  2. Manipulation of data in the database.
  3. Execution of malicious actions on the server if the database supports privileged functions.
  4. Destruction or corruption of data.

To protect against SQL injection attacks, web developers should employ secure programming practices, such as using parameterized queries or ORM (Object-Relational Mapping) frameworks to ensure all user inputs are handled securely. Additionally, it's important to conduct regular security audits and promptly install security patches.

 


Websockets

Websockets are an advanced technology for bidirectional communication between a web browser (client) and a web server. Unlike traditional HTTP connections, which typically work in a unidirectional manner (from the client to the server), Websockets enable simultaneous communication in both directions.

Here are some key features of Websockets:

  1. Bidirectional Communication: Websockets allow real-time communication between the client and server, with both parties able to send messages in both directions.

  2. Low Latency: By establishing a persistent connection between the client and server, Websockets reduce latency compared to traditional HTTP requests, where a new connection has to be established for each request.

  3. Efficiency: Websockets reduce overhead compared to HTTP, requiring fewer header details and relying on a single connection instead of establishing a new one for each request.

  4. Support for Various Protocols: Websockets can use different protocols, including the WebSocket protocol itself, as well as Secure WebSocket (wss) for encrypted connections.

  5. Event-Driven Communication: Websockets are well-suited for event-driven applications where real-time updates are required, such as in chat applications, real-time games, or live streaming.

Websockets are widely used in modern web applications to implement real-time functionalities. Using Websockets can make applications faster and more responsive, especially when dealing with dynamic or frequently changing data.

 


Function as a Service - FaaS

Function-as-a-Service (FaaS) is a cloud computing model that allows developers to execute individual functions or code snippets without having to worry about the underlying infrastructure. Essentially, FaaS enables developers to upload and run code in the form of functions without dealing with the deployment, scaling, or management of server infrastructure.

The idea behind FaaS is that developers only need to write and upload the code that fulfills a specific function. The FaaS platform then handles the execution of this code when triggered by events or requests. A typical example of FaaS is using serverless computing in the cloud, where developers deploy functions in the cloud that run only when needed.

Popular FaaS platforms include AWS Lambda by Amazon Web Services, Azure Functions by Microsoft Azure, and Google Cloud Functions by Google. They allow developers to upload and execute code in various programming languages, simplifying application development and scalability without worrying about the underlying infrastructure.

 


Programming Language

A programming language is a formal language used to create instructions that a computer can execute. Essentially, it's a set of rules and symbols that allow a developer to communicate to the computer what actions should be performed.There are different types of programming languages developed for various purposes. Some are particularly well-suited for web application development, others for system programming, data analysis, game development, and so on. Each language has its own rules, syntax, and semantics, but ultimately, they all serve the purpose of instructing the computer to perform specific tasks


Interpreter

An interpreter is a type of computer program that reads, analyzes, and directly executes source code. Unlike a compiler that translates the entire source code into an executable file, the interpreter analyzes the code line by line and executes it directly as it interprets it. This means that an interpreter converts the code into machine code or another executable form during runtime without generating a separate executable file. An interpreter is often used for programming languages like Python, JavaScript, and Ruby to convert the source code into instructions that the computer can execute.


Directive

In software development, a directive typically refers to a form of instruction or a specific tag used to provide instructions to the compiler, interpreter, or other build systems. These instructions control how the code should be processed or treated. Directives can vary across different programming languages and serve different purposes.

Some examples of directives in software development include:

  1. Preprocessor directives in C/C++: Used to provide instructions to the compiler on how to handle the code before compilation, such as #include to include header files or #define to define macros.

  2. Comment directives: These could be special instructions within the code recognized by specific tools or IDEs to perform certain actions. For instance, comment directives in some development environments might be used to generate automatic documentation.

  3. Statements for the compiler or interpreter: Some languages have specific statements that communicate instructions to the compiler or interpreter on how to process the code. For example, pragma directives in C/C++ that provide specific compiler instructions.

  4. Coding style guidelines: In certain cases, directives might be used to establish particular coding styles or formatting rules for the code, which are then interpreted by tools or analysis programs.

In essence, directives in software development serve to control the development process, establish specific behaviors, or provide special instructions to the compiler/interpreter on how to treat the code.

 


Garbage Collection

Garbage Collection is a process in many programming languages, including Java, that automatically manages memory in the computer that is no longer needed. When you write a program that allocates memory (for example, creating objects or variables), at some point, you may no longer need that memory.

Garbage Collection automatically identifies and removes such unused memory to free up resources and ensure efficient memory usage. It works by scanning the memory for objects that are no longer referenced or needed. These objects are then marked as "garbage," and the memory is reclaimed for reuse.

In Java, the JVM handles Garbage Collection. It tracks references to objects and identifies when an object is no longer reachable, allowing the memory occupied by that object to be freed. This simplifies programming as developers don't have to manually manage the deallocation of memory that is no longer needed.

 


Java Virtual Machine - JVM

The Java Virtual Machine (JVM) is a crucial component of the Java platform. It's a virtual machine that executes Java bytecode. When you write code in Java, you create human-readable code, which is then translated into Java bytecode by the compiler. This bytecode is platform-independent, meaning it can run on any machine that has a JVM, regardless of its operating system.

The JVM is responsible for translating Java bytecode into machine code and executing it on the specific hardware it's running on. It provides an environment for various functionalities such as memory and resource management, garbage collection (cleaning up memory that is no longer needed), and security mechanisms.

The JVM is an essential component that enables Java programs to run on different systems and platforms without requiring the code to be rewritten for each platform.

 


Java

Java is a widely used object-oriented programming language developed by James Gosling and his team at Sun Microsystems in the 1990s. It is known for its portability, versatility, and security. Some key features of Java include:

  1. Platform Independence: Java programs can run on different platforms such as Windows, macOS, and Linux because they run within a virtual environment called the Java Virtual Machine (JVM).

  2. Object-Orientation: Java is an object-oriented language, treating everything as an object. This allows for the creation of modular and reusable code blocks.

  3. Robustness and Security: Features like garbage collection (automatic memory management), exception handling, and strong typing enhance the stability of Java programs. Security is ensured through restrictions on code execution.

  4. Widespread Use: Java finds application in various domains, from enterprise software development and web applications (through Java Enterprise Edition) to mobile devices (many Android apps are written in Java) and embedded systems.

  5. Rich Standard Libraries: The Java Standard Library offers a wide range of functionalities for various purposes, including data structures, networking capabilities, graphics, and more.

Java is commonly used for developing applications, websites, mobile apps, and large-scale systems. Due to its portability, security, and versatility, it remains a popular choice among developers worldwide.


Interface

An interface in software development defines a contract or agreement between different software components. It specifies which methods, functions, or properties are available without detailing the exact implementation of these methods. It acts as a sort of contract or agreement stating, "If you implement this interface, you must provide these specific methods or properties."

Interfaces are used to create a clear separation between the functionality of a component and its implementation. They allow different parts of software to interact with each other without knowing the exact implementation details.

In many programming languages such as Java, C#, TypeScript, etc., classes or structures can implement an interface by providing the methods and properties defined in that interface. This enables consistent use and interchangeability of different implementations of the same interface.

Interfaces play a vital role in building well-structured, modular, and maintainable software as they facilitate component interchangeability and can reduce dependencies on concrete implementations.

 


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